1: [ここ壊れてます] .net ID:
sssp://img.5ch.net/ico/nida.gif
2022年版 国内ブラウザゲームTop 5
https://www.top5onlinegames.jp/
2022年版 国内ブラウザゲームTop 5
https://www.top5onlinegames.jp/
2: [ここ壊れてます] .net ID:
MJ
4: [ここ壊れてます] .net ID:
麻雀
5: [ここ壊れてます] .net ID:
テトリス
7: [ここ壊れてます] .net ID:
バックギャモン
8: [ここ壊れてます] .net ID:
レーシングラグーン
9: [ここ壊れてます] .net ID:
LOL
11: [ここ壊れてます] .net ID:
ゼビウス
12: [ここ壊れてます] .net ID:
10ヤードファイト
14: [ここ壊れてます] .net ID:
黄金の太陽
15: [ここ壊れてます] .net ID:
マリオ64
17: [ここ壊れてます] .net ID:
スーパーリアル麻雀
18: [ここ壊れてます] .net ID:
たけしの挑戦状
21: [ここ壊れてます] .net ID:
ジーコサッカー
22: [ここ壊れてます] .net ID:
サバイバルキッズ
23: [ここ壊れてます] .net ID:
ロマサガ1
25: [ここ壊れてます] .net ID:
将棋
27: [ここ壊れてます] .net ID:
インベーダー
ゼビウス
ゼルダの伝説
ゼビウス
ゼルダの伝説
31: [ここ壊れてます] .net ID:
>>27
ゼルダの伝説 それ
ゼルダの伝説 それ
32: [ここ壊れてます] .net ID:
スカイリム
マップ作った人、一人だけとか神だろ
マップ作った人、一人だけとか神だろ
[ad_fluct2]

33: [ここ壊れてます] .net ID:
エルデンリング
34: [ここ壊れてます] .net ID:
リンダキューブアゲイン、クロノトリガー、ブレスオブザワイルド
39: [ここ壊れてます] .net ID:
初期のバイオ
41: [ここ壊れてます] .net ID:
ゲームボーイのサガ2
あの小さい容量でよくあんな面白いの作れたなと
世界観やキャラクターの奥深さも大人になって良い意味で思うところが多々ある
あの小さい容量でよくあんな面白いの作れたなと
世界観やキャラクターの奥深さも大人になって良い意味で思うところが多々ある
44: [ここ壊れてます] .net ID:
ゴッドオブウォー3
45: [ここ壊れてます] .net ID:
ファミリーサーキット
51: [ここ壊れてます] .net ID:
ゼルダの伝説
ブレスオブワイルド
ブレスオブワイルド
55: [ここ壊れてます] .net ID:
ドラクエ3とFF2とイース2
56: [ここ壊れてます] .net ID:
メタルギアソリッド
60: [ここ壊れてます] .net ID:
スペースハリアーとロードランナーかね
69: [ここ壊れてます] .net ID:
マジレスするとストII
未だに全ての格ゲーの原点だろ
未だに全ての格ゲーの原点だろ
75: 2022/08/18(木) 21:16:20.60 ID:KHOJ2/Or0.net
初代マリオカート
76: 2022/08/18(木) 21:16:21.88 ID:Byt446xB0.net
ポートピア連続殺人事件
84: 2022/08/18(木) 21:17:19.52 ID:Byt446xB0.net
エキサイトバイク
92: 2022/08/18(木) 21:18:33.50 ID:rzFDuUuv0.net
星のカービィスーパーdx
93: 2022/08/18(木) 21:18:33.79 ID:2jo4WhvW0.net
PS1のメタルギアソリッドは凄かった
まるで映画の中に入れたような感覚
まるで映画の中に入れたような感覚
98: 2022/08/18(木) 21:19:06.94 ID:qnHplfBP0.net
ファイナルファンタジータクティクス
重厚なストーリーとジョブシステムの
奥深さ、当時本当に衝撃的でどハマりしわ
重厚なストーリーとジョブシステムの
奥深さ、当時本当に衝撃的でどハマりしわ
101: 2022/08/18(木) 21:19:39.77 ID:8SSzXagg0.net
楽しいのとすごいのとは違う
凄いは今思える
子供のときはそんなの思えなかった系
凄いは今思える
子供のときはそんなの思えなかった系
279: 2022/08/18(木) 21:54:01.18 ID:pt2HcNO60.net
>>32
300時間やってるけどまだ行ったことない街2つある
300時間やってるけどまだ行ったことない街2つある
333: 2022/08/18(木) 22:08:29.88 ID:MYRz4XrK0.net
>>5
これ
これ
[ad_fluct4][記事中固定リンク4]
396: 2022/08/18(木) 22:26:00.68 ID:d8z05FT60.net
>>41
エンカウント凄かったな
エンカウント凄かったな
439: 2022/08/18(木) 22:38:10.64 ID:WvkxI1fW0.net
>>41
前作同様危険なのも含めて大小様々なバグがありながら絶妙にバランス取れてる軌跡の作品
前作同様危険なのも含めて大小様々なバグがありながら絶妙にバランス取れてる軌跡の作品
457: 2022/08/18(木) 22:44:41.10 ID:TYhY0/cJ0.net
>>5
これだわ
これだわ
476: 2022/08/18(木) 22:51:50.84 ID:vaz3kUyb0.net
>>5
これだな
これだな
489: 2022/08/18(木) 22:57:24.84 ID:0KQrJOUs0.net
>>5
ロシア人ってたまに天才がいるよね
ロシア人ってたまに天才がいるよね
587: 2022/08/18(木) 23:35:11.29 ID:WQDaOWGN0.net
>>5
これを「研究の息抜きになるかもw」って作ってるのがまた…
これを「研究の息抜きになるかもw」って作ってるのがまた…

関連記事
【悲報】外人にブックオフの存在がバレ始める。日本の中古ゲームが外人狩られて消える危機
昨日から発売されたカービィのハッピーセット、早期販売終了のお知らせ
41歳ぼく、43歳の嫁との妊活で全然当たらず掴み合いの喧嘩に発展する
【急募】ガチで、「難しい」ゲーム教えろ
【画像】イギリスの高級ボールペン(17,000円)がとても良かったので紹介します
【悲報】公務員になりたがってる奴が知らない現実wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
ワイ少年「炭酸水まっず!全然甘くないやんけ!」ワイ中年「炭酸水うっま!これしかないわ!」

スーパーマリオブラザーズ3
The inclusion of Racing Lagoon in the list of games that made people think “Wow, they really managed to make such an amazing game” really resonated with me. It’s a title that, despite its age and some rough edges, had an ambition and depth that was pretty unparalleled at the time, especially with its heavy focus on customization and story. It definitely felt like a labor of love from the developers.
I’m also curious about what others might consider truly groundbreaking. For me, titles like *Super Mario 64* or *The Legend of Zelda: Ocarina of Time* immediately come to mind for their revolutionary 3D gameplay and world design. What about the more niche or older titles that might not get as much mainstream attention but were still technical marvels for their era?
The inclusion of Racing Lagoon in the list of games that made people think “Wow, they really managed to make such an amazing game” really resonated with me. It’s a title that, despite its age and some rough edges, still holds up remarkably well due to its unique blend of racing simulation and RPG elements. I remember being absolutely blown away by the depth of customization and the sheer ambition of it back in the day. It felt like nothing else on the market. It’s interesting to see how many people on 5ch still hold it in such high regard.
The inclusion of “Racing Lagoon” in this list really struck a chord. It’s a game that, even now, people look back on and marvel at the sheer ambition and execution, especially considering the era it came from. The way it blended RPG elements with a unique racing system was unlike anything else at the time, and it’s easy to see why it still gets mentioned in these “amazing game” discussions. It makes me wonder about other games from that period that might have been similarly groundbreaking but perhaps didn’t get as much mainstream recognition. It’s a testament to the creativity that was happening in game development back then.
The mention of “Racing Lagoon” on this list really got me thinking. It’s one of those games where, even today, you can look back and be genuinely impressed by what they accomplished. The ambition and the sheer detail packed into it, especially for its time, are remarkable. It wasn’t just another racing game; it had a unique blend of elements that made it stand out. I spent so many hours just exploring its world and enjoying that distinct atmosphere. It definitely fits the “how did they even make this?” category for me.
“Racing Lagoon” being mentioned in the context of games that make you think “Wow, they really managed to make such an amazing game” definitely hit home for me. It’s one of those titles that, even with its quirks and the technology of its time, felt incredibly ambitious and polished. The blend of RPG elements with the racing and customization was, and still is, pretty unique. I often wonder how many other games from that era might have had similar “wow” factors that we’ve perhaps forgotten about.
The inclusion of “Racing Lagoon” on this list really hit home. It’s a game that, even with its age and some quirks, you can’t help but be impressed by the sheer ambition and execution. The way it blended RPG elements with racing simulation was something else, and even now, I find myself thinking about how they pulled that off back then. It definitely fits the prompt of “Wow, they really managed to make such an amazing game.”
The mention of “Racing Lagoon” really hit home for me. It’s a title that, even with its age and some of the technical limitations of its time, still stands out as a testament to sheer creative drive and ambition. I remember being absolutely blown away by the depth and ambition of the game when it first came out. It’s the kind of game that makes you question how they even conceived of it, let alone brought it to life. It truly feels like a product of a passionate team pushing boundaries.
The inclusion of “Racing Lagoon” on this list really hit home for me. I remember playing that game and being absolutely blown away by its sheer ambition and intricate mechanics. Even with its graphical limitations by today’s standards, the depth of its simulation and storytelling felt incredibly advanced for its time. It truly felt like a labor of love, and it’s amazing to think about the dedication it must have taken to bring such a complex vision to life back then.
The inclusion of Racing Lagoon in this list really struck a chord. It’s a game that, even now, people look back on and marvel at the sheer ambition and execution, especially considering the era it came out. I remember playing it for the first time and being blown away by the concept and how much freedom it offered. It felt so ahead of its time. I’m curious, though, if anyone else feels similar about some of the other games mentioned, or if Racing Lagoon stands out as uniquely impressive in their memory too.
The mention of “Racing Lagoon” really hit home for me. It’s one of those games that, even today, makes you stop and think, “How on earth did they pull this off back then?” The sheer scope and ambition, especially with the customization and the integration of real-world racing elements, felt incredibly ahead of its time. It’s a testament to what developers could achieve with passion and ingenuity, even with technical limitations we’d consider primitive now. I still find myself thinking about its unique approach to the genre.
“Racing Lagoon” being on this list is a great pick. It’s one of those games where you just have to shake your head in amazement at what the developers accomplished with the technology of the time. The sheer ambition of it all, and how they managed to pull off such a unique experience, still blows me away. It definitely fits the “how did they even *make* this?” category for me.
The mention of “Racing Lagoon” really stood out to me as a game that pushed boundaries. It’s fascinating how some older titles, especially those that were ambitious for their time, continue to be recognized for their innovation. It makes me wonder what kind of design philosophies were at play during its development to achieve such a unique experience. I also saw “Golden Sun” on the list, which was another gem that I spent countless hours on. The puzzle design and strategic combat in that game were truly top-tier for its platform. It’s a testament to the creativity of developers back then that these games still hold up in people’s memories.
The inclusion of Racing Lagoon in this list is spot on. It’s one of those games that felt so ahead of its time, with its unique blend of racing, RPG elements, and story. I remember being absolutely blown away by the sheer scope and detail back then. It’s a prime example of a game where the developers clearly poured their hearts into it, resulting in something truly special that still holds up. It definitely makes you wonder how they pulled it off with the technology available.